In this guide, we will go through some of the commands which is only available when sv_cheats is activated.
V2.0 Stable Release. Counter-Strike 1.6 Server Hacker v2.0 STABLE RELEASE.Select “Select From File” in Rcon Password.
As mentioned you will need to activate cheats, to use the following commands. You do this by typing “sv_cheats 1” in the console (~). If you don’t know how to open the console, see the how to activate console guide. Remember you need to be the host or server admin to activate sv_cheats.
UPDATE: Please check out our updated sv_cheats command guide, which covers a lot more cheats and console commands!
sv_cheats 1 commands
Type the following commands in the console, when sv_cheats 1 is activated.
mat_wireframe 1 [default value: 0]Wireframe wallhack. You can see players through walls, you can also see which walls you can shoot through.
Script – turns wallhack on and off. Bind to your own key.
alias wall “wallon”
alias wallon “mat_wireframe 1;
alias wall walloff”
alias walloff “mat_wireframe 0;
alias wall wallon”
bind “[key]” “wallon”
alias wallon “mat_wireframe 1;
alias wall walloff”
alias walloff “mat_wireframe 0;
alias wall wallon”
bind “[key]” “wallon”
noclip
Fly through walls. Also you can’t die will in noclip mode.
Fly through walls. Also you can’t die will in noclip mode.
r_drawothermodels 2 [default value: 1]Wireframe model wallhack. You can see other players through the wall. Works a bit like mat_wireframe 1.
give [item name]
Spawns weapon/ammo/equipment. For example “give weapon_ak47” spawns an ak_47.
Spawns weapon/ammo/equipment. For example “give weapon_ak47” spawns an ak_47.
host_timescale 4 [default value: 1]Speedhack. Makes everyone on the server moves faster. Can be set to any value. Everything above 1 makes you move faster while everything below makes everything slower.
Script – turns time_scale on and off. Bind to your own key.
alias speed0 “host_timescale 1; alias speedh speed1”
alias speed1 “host_timescale 4; alias speedh speed0”
alias speedh speed1
bind [key] speedh
alias speed1 “host_timescale 4; alias speedh speed0”
alias speedh speed1
bind [key] speedh
thirdperson [default value: firstperson]Not really a cheat. Gives you thirdperson perspective. Type “firstperson” to go back to normal view.
Sv_cheats 1 Guide and Video Demonstration
Other Console Commands and Cvars
Not all of these commands has been tested and therefore might not work or crash the game.
Less recoil (no recoil):
cl_predictweapons 0
cl_predictweapons 0
Less spread (laggy – no spread):
cl_predict 0
cl_predict 0
Speedhack:
host_timescale 3.0 (default = 1)
host_timescale 3.0 (default = 1)
2nd SpeedHack:
host_framerate 50
host_framerate 50
Sound esp:
snd_show 1
snd_visualize 1
snd_show 1
snd_visualize 1
wireframe wallhack:
r_drawothermodels 2 (default = 1)
r_drawothermodels 2 (default = 1)
Asus wallhack 1 and no flash:
Mat_fillrate 1
Mat_fillrate 1
Asus wallhack 2:
mat_proxy 2 (Default=0)
mat_proxy 2 (Default=0)
Brushmodel:
r_drawbrushmodels 0
r_drawbrushmodels 0
Chrome models:
r_showenvcubemap 1
r_showenvcubemap 1
White walls:
mat_fullbright 2
mat_fullbright 2
Blue walls:
mat_normalmaps 1
mat_normalmaps 1
![1.6 1.6](/uploads/1/2/6/3/126301487/203301332.jpg)
Wireframe Wallhack Menu (actually a video test menu):
perfui
perfui
Fullbright:
mat_fullbright 1
mat_fullbright 1
No smoke:
r_drawparticles 0
r_drawparticles 0
No flash:
snd_digital_surround 1
snd_digital_surround 1
No fog:
fog_enable 0
fog_enable 0
Entity box:
mem_force_flush 1
mem_force_flush 1
Player Box ESP/wallhack (laggy – game might crash):
r_partition_level 0 (default = -1)
r_partition_level 0 (default = -1)
Player/weapon ESP:
r_drawmodelstatsoverlay 1
r_drawmodelstatsoverlay 1
Enamy checker:
cl_leveloverview 2
cl_leveloverview 2
Shadow ESP:
r_shadowwireframe 1
r_shadowwireframe 1
Impact ESP/tracer ESP:
r_visualizetraces 1
r_rainspeed 0
r_visualizetraces 1
r_rainspeed 0
Fire / smoke ESP:
cl_particles_show_bbox 1
cl_particles_show_bbox 1
Tracer ESP:
r_visualizelighttraces 1
r_visualizelighttraces 1
Hitlocation ESP:
r_modelwireframedecal 1
r_modelwireframedecal 1
Random Player Hitbox tracer:
sv_showplayerhitboxes 1
sv_showplayerhitboxes 1
Impact Marker:
sv_showimpacts 1
sv_showimpacts 1
Consistency Bypass:
Sv_consistency 0
Sv_consistency 0
Events:
- Fire beacon:
r_drawlights 1 - Player boxes:
r_drawrenderboxes 1 - Living/dead player indicator:
vcollide_wireframe 1
Luxels (squares on walls):
mat_luxels 1
mat_luxels 1
Zoom:
_aspectratio 0.3 (Default= 0)
_aspectratio 0.3 (Default= 0)
Unlock max down and up sight:
cl_pitchup 900
cl_pitchdown 900
cl_pitchup 900
cl_pitchdown 900
No Bob:
cl_bobcycle 0
cl_bobcycle 0
Low resolution images (celled walls):
mat_showlowresimage 1
mat_showlowresimage 1
Texture location:
mat_surfaceid (voor memory addres), mat_surfacemat (voor texture naam)
mat_surfaceid (voor memory addres), mat_surfacemat (voor texture naam)
Memory Adress Finder:
vgui_drawtree 1
vgui_drawtree 1
Related Posts:
Css console hacks
Fkn_ServerOvertake_Pack.rar |